Initial import of NousResearch/hermes-agent
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# Named Palettes
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28 hardware-accurate and artistic palettes available to `pixel_art()`.
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Palette values are sourced from `pixel-art-studio` (MIT) — see ATTRIBUTION.md in the skill root.
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Usage: pass the palette name as `palette=` or let a preset select it.
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```python
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pixel_art("in.png", "out.png", preset="nes") # preset selects NES
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pixel_art("in.png", "out.png", preset="custom", palette="PICO_8", block=6)
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```
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## Hardware Palettes
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| Name | Colors | Source |
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|------|--------|--------|
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| `NES` | 54 | Nintendo NES |
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| `C64` | 16 | Commodore 64 |
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| `COMMODORE_64` | 16 | Commodore 64 (alt) |
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| `ZX_SPECTRUM` | 8 | Sinclair ZX Spectrum |
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| `APPLE_II_LO` | 16 | Apple II lo-res |
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| `APPLE_II_HI` | 6 | Apple II hi-res |
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| `GAMEBOY_ORIGINAL` | 4 | Game Boy DMG (green) |
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| `GAMEBOY_POCKET` | 4 | Game Boy Pocket (grey) |
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| `GAMEBOY_VIRTUALBOY` | 4 | Virtual Boy (red) |
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| `PICO_8` | 16 | PICO-8 fantasy console |
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| `TELETEXT` | 8 | BBC Teletext |
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| `CGA_MODE4_PAL1` | 4 | IBM CGA |
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| `MSX` | 15 | MSX |
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| `MICROSOFT_WINDOWS_16` | 16 | Windows 3.x default |
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| `MICROSOFT_WINDOWS_PAINT` | 24 | MS Paint classic |
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| `MONO_BW` | 2 | Black and white |
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| `MONO_AMBER` | 2 | Amber monochrome |
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| `MONO_GREEN` | 2 | Green monochrome |
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## Artistic Palettes
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| Name | Colors | Feel |
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|------|--------|------|
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| `PASTEL_DREAM` | 10 | Soft pastels |
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| `NEON_CYBER` | 10 | Cyberpunk neon |
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| `RETRO_WARM` | 10 | Warm 70s |
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| `OCEAN_DEEP` | 10 | Blue gradient |
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| `FOREST_MOSS` | 10 | Green naturals |
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| `SUNSET_FIRE` | 10 | Red to yellow |
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| `ARCTIC_ICE` | 10 | Cool blues and whites |
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| `VINTAGE_ROSE` | 10 | Rose mauves |
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| `EARTH_CLAY` | 10 | Terracotta browns |
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| `ELECTRIC_VIOLET` | 10 | Violet gradient |
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